
The speed at which it fills is directly affected by the character's will level. In addition, the protagonist has a power gauge that affects his attack strength-the higher the gauge, the stronger his attack will be. These spells can only be found in certain locations or obtained from other characters at specific plot intervals. Magic spells, which expend the character's MP, can be used to heal oneself or damage enemies. The main character possesses several statistics, including hit points, power, and stamina, which can all increase upon gaining an experience level. A number of weapons can be found throughout the game to maneuver through obstacles such as cutting through trees and thorns. Within dungeon areas, a number of puzzles may be present and required to be solved in order for the player to advance. A variety of enemies can be battled on a field screen to gain experience, GP, and items. The player can interact with individuals within towns by gathering information and buying or selling items and equipment. The gameplay is similar to the original The Legend of Zelda for the NES: the world is viewed from a top-down camera angle, it is divided up into many different squares that can fit on the screen, and the main character can move up, down, left, and right across the screen.
